Warfstache Clicker | |
Game information | |
Platform(s) | Windows |
Engine/Language | Unity |
Developer(s) | Lixian |
Designer(s) | Lixian and Fábio (Fischer) Pinto |
Genre(s) | Incremental, adventure, horror |
Initial release | Unreleased |
Playthrough | |
Run | June 28, 2021 |
Episodes | 1 |
Status | Complete |
Markiplier Game Guide | |
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Warfstache Clicker is Lixian's second fan-made clicker-adventure video game played by Markiplier. It was gifted to Mark by Lixian for his thirty-second birthday.
Game information[]
Plot[]
At the start of the game, the player is greeted by Wilford Warfstache, informing them that he needs their help in order to save his unspecified friend located behind a locked door. In order for the player to open the door, they must first accumulate a specific amount of showcased items. Throughout the game, Warfstache will cheer the player on, as well as provide them with necessary items to complete their playthrough. Throughout their run, the player will swap between an incremental and a 2D adventure game. During the latter part, the player explores a poorly lit house in search for necessary items to progress further, where they will encounter a variety of environmental shifts, jump scares, and creatures that play on Mark's phobias, such as his fear of mannequins.
Once the player accumulates enough points, the previously locked door will become accessible. However, before they could proceed further, Warfstache turns around and shoots the player with a revolver. Venturing further into the dark room, Warfstache walks past Mark and Ethan's Unus and Annus personas, who—in their confusion—choose to ignore the figure and walk into a doorframe containing Unus Annus' Archimedean spiral, all while the disclaimer song plays in the background. Elsewhere, Warfstache runs into Damien and entices him with an offer to make their own TV show, to which the latter reluctantly agrees to. In a post-credits scene, Lixian grabs Damien's discarded axe, as the text "LUNKY. I'M COMING FOR YOU," overlaps the screen, before fading to black.
Secret ending[]
During their third visit to the house, the player can discover a room filled with documents detailing the crimes committed by the "mustache man," after which they can choose to escape the house and preemptively conclude the game.
Gameplay[]
Warfstache Clicker starts off as a basic clicker game, where the main goal is to spam a single on-screen input—this being Wilford Warfstache's signature pink moustache—in order for the player to grind out enough currency to be eligible to purchase upgrades and further increase their earnings. Every time the player reaches a certain amount of points, a hidden trigger will swap over to a 2D pixel adventure game, during which the player is required to navigate through a poorly lit building, with long and narrow corridors, and retrieve one out of four in-game items with each subsequent visit. These items consist of pink moustaches, gold coins with moustache imagery engraved on their sides, and dark energy orbs; At one point, the player will be awarded with a shovel, allowing them to use their accumulated currency to purchase aforementioned items to increase their productivity. Each new visit opens up more areas around the building, giving the player a chance to openly explore and interact with the environment, as well as encounter a variety of jump scares. Once the item in question has been recovered, the player will resume their clicker game with the new item in hand. This gameplay loop will play out up until the player has collected and maxed out all four currencies, after which they will be able to access the previously locked door. The game has no save feature and is meant to be completed in one sitting.
Birthday cards[]
Alongside the game, Lixian also included two files that served as birthday cards. The first file was intended to be read before the start of the game, and the second after its conclusion:
“ | Hello, Mark. Happy birthday, buddy. I know I've said this plenty of times, but I wanna say thank you, and how incredibly grateful I am for everything you've done for me. You're such an incredible human being and I feel honored to be able to work alongside you. Take this game, not only as a gift, but also as a thank you for your generosity, your patience, and all the opportunities you have given me over these past eight years. Now, this game is different. Don't expect something that looks like the Damien game, but I'm almost certain that you will like it. There's one thing you need to aware of; This game has an ending. It might sound weird to read that, but you'll understand once you get into it. But keep that in mind. Also, there's another PDF that you should only read after you have beaten the game. I really hope you enjoy the experience. Sincerely, Lixian. | ” |
—Lixian's first note |
“ | Alright. I'm assuming you've finished the game, right? There is a secret ending. To get the secret ending, you need to be on the third visit to the spooky house. I know you're a busy men and I respect your time, so below there is a cheat to get you there right away. | ” |
—Lixian's second note |
Episode[]
See also[]
- Damien - Lixian's first fangame loosely based on Mark's motion comic animation of the same name