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Dead Space
Dead Space series title card
Information
Genre Third-person shooter, sci-fi, survival horror
Played by Markiplier
Episodes 95
Run May 28, 2012 - present
Playlist(s) Dead Space
Dead Space 2
Dead Space 3
List of Series


Dead Space is a science fiction survival horror video game series and media franchise played by Markiplier.

Overview[]

Plot[]

The Dead Space franchise is set in the future, where humanity has been able to colonize other planets. By the 23rd century, humanity has used up most of Earth's natural resources, and the world governing body, EarthGov, has fleets of "planet crackers", giant mining spaceships that harvest resources by breaking apart other planets, to gather materials for humanity to sustain itself. During the 23rd century, EarthGov researchers find an alien artifact in the Chicxulub crater, which they call the Marker. The Marker emits a persistent electromagnetic field from seemingly no source, which researchers believe could be used to provide limitless energy and solve Earth's ecological crisis. Work begins to reverse engineer the Marker on various research stations across the colonies, but they are forced to use bismuth instead of an unidentified alien material, resulting in these duplicates being colored red instead of black as the original.

The project was highly classified, but the lead researcher Michael Altman leaks its existence to the world. EarthGov assassinates Altman hoping to quell the news, but it is too late: Altman is seen as a martyr, and his belief of what the Marker means for humanity form the basis of a new cult-like religion, Unitology, that rapidly spreads across Earth and the colonies. Unitologists believe that by worshipping the Marker, they will discover the true origin and meaning of human life. They also believe that the Marker grants eternal life and will help to unify humanity, as to "make us whole", in an event known as the "Convergence".

The EarthGov researchers also discover that the electromagnetic fields sent by the Marker and its duplicates cause living people to suffer paranoia and hallucinations, while also causing the dead to reanimate, becoming "Necromorphs", biological monstrosities which rise to attack the living. EarthGov immediately terminates the Marker project and abandons all research stations where the work had been done, covering up their locations, knowing as they do that the followers of Unitology would desperately want to seek these Markers out in order to advance their beliefs and bring about Convergence.

In the 26th century, a planet-cracker vessel mining the world of Aegis VII called the USG Ishimura discovers a Red Marker buried near an abandoned colony. The Ishimura captain, a devout Unitologist, ordered his crew to bring the Marker aboard the ship, which causes the crew to become paranoid, turn on each other, and leads to a Necromorph infestation onboard the Ishimura. Among the crew of the Ishimura is a medical officer named Nicole Brennan, who sends a cryptic distress signal to her significant other out of desperation.

Gameplay[]

The Dead Space games follow the survival horror genre, with the player character visible at all times. All menu interfaces are diegetic, produced by the character's "Resource Integration Gear" spacesuit for ease of communication with other characters. For instance, the character's hit point meter, built into the spine of his suit, is intended to allow co-workers to monitor his health, and when the character moves into depressurized areas, a readout on his back displays his remaining seconds of oxygen. All sound is removed from gameplay during these segments, save those which would be transferred to the character's ears by the vibrations of his RIG, such as rounds fired from his weapon. Since the menus are diegetic, opening them does not pause gameplay.

The character's RIG can be outfitted with two special abilities for use in combat and puzzle-solving. The "Kinesis" module allows the character to retrieve, levitate and transport objects, often heavier or more distant ones than could be accessed normally. These objects may also be expelled at high speed for use as improvised projectiles. The "Stasis" module causes its target to undergo an extreme slowdown for a short period of time, allowing characters to dart through rapidly moving obstacles such as fan blades, or hinder onrushing enemies. The RIG also has a slot-based inventory for carrying weapons, ammunition, healing items, and other objects.

Gunplay is influenced by the franchise's antagonists. Because Necromorphs are re-animated and re-purposed corpses, lacking dependence on nervous, respiratory, and circulatory systems, the conventions of stopping power are largely irrelevant to them. Thus, instead of targeting foes' heads or center of mass, players are encouraged to engage in "strategic dismemberment" by shooting off their arms and legs. Some Necromorphs can be easily defeated in this manner, but others may change attack patterns or even spawn entirely new enemies when slain. Relatedly, the game's weapons are characterized as being repurposed power tools or mining implements, such as plasma cutters, rotary saws, and gravitic repulsion tools, though an increasing amount of dedicated military ordnance becomes available as the franchise progresses. Ammunition tends to be uncommon, thus necessitating careful usage of the tools at hand.

In the first two games, RIGs and weapons can be upgraded at bench workstations. Players can also visit vending machines to buy or sell items for in-game currency, and upload new schematics to those stores in order to unlock new items. This was changed in the third installment, where the store was scrapped entirely; new "Suit Kiosks" allow the player to upgrade their RIG, and bench functionality was expanded to allow players to craft their own weapons, often by cobbling together parts and resources scavenged through gameplay.

Each type of Necromorph has a unique way of slaying the player character, customized to whatever claws, blades, fangs, or probosces they happen to possess.

List of videos[]

Dead Space (2008)[]

Video Length Air date Playlist
YOU SO FINE 12:11 May 28, 2012 Dead Space
CAN'T FOOL ME 11:33 May 28, 2012 Dead Space
BOOM RIGHT IN THE BALLS 11:33 May 28, 2012 Dead Space
STEP INTO THE MACHINE OF HORRORS 13:01 May 28, 2012 Dead Space
HOW IS BABBY FORMED? 10:52 May 28, 2012 Dead Space
ZERO GRAVITY 10:29 May 28, 2012 Dead Space
NOT THE MORGUE! 11:56 May 28, 2012 Dead Space
I'M GONNA BE PROACTIVE! 15:22 May 28, 2012 Dead Space
MARK HAS SAW 12:02 May 28, 2012 Dead Space
WORM TENTACLE MONSTER ATTACK 12:12 May 28, 2012 Dead Space

Dead Space 2[]

Video Length Air date Playlist

Dead Space 3[]

Video Length Air date Playlist

Dead Space (2023)[]

Video Length Air date Playlist
Dead Space: REMAKE - Part 1 57:06 Jan 27, 2023 None
Dead Space: REMAKE - Part 2 1:09:05 Jan 29, 2023 None
Dead Space: REMAKE - Part 3 1:01:52 Feb 1, 2023 None

See also[]

  • The Callisto Protocol - Dead Space's spiritual successor developed by some of the game's original creators
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