Dark Souls II | |
Game information | |
Platform(s) | Microsoft Windows PlayStation 3, 4 Xbox 360, One |
Engine/Language | Havok |
Developer(s) | FromSoftware |
Publisher(s) | Bandai Namco Games (international) FromSoftware (Japan) |
Director(s) | Tomohiro Shibuya Yui Tanimura |
Producer(s) | Masanori Takeuchi |
Designer(s) | Naotoshi Zin |
Artist(s) | Keiichiro Ogawa |
Writer(s) | Toshifumi Nabeshima |
Composer(s) | Motoi Sakuraba Yuka Kitamura |
Genre(s) | Action role-playing |
Initial release | March 11, 2014 |
Series | Souls |
Playthrough | |
Run | May 7, 2014 |
Episodes | 1 |
Status | Dropped |
Markiplier Game Guide | |
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Dark Souls II is an action role-playing video game played by Markiplier and Wade.
Game information[]
The player moves through the world with little guidance or orientation, facing deadly opponents which generally increase in difficulty. The player can save their progress by lighting "bonfires," at which they can also rest to renew their health and magic, as well as repairing damage to their weapons. Resting at a bonfire also resets enemies in the particular area where that bonfire is located. The player can instantaneously travel between discovered bonfires in order to make backtracking less tedious. When a player is defeated, they "die," losing all the souls in their possession and returning to the last bonfire where they rested. When this happens, not only have they lost all their souls, but they are no longer human (called "hollow"), and their maximum hit points have been decreased. The player can retrieve their lost souls at the location they died, but must do so before dying again, otherwise all souls accumulated up to that point will be permanently lost.
Episode[]
External links[]
- Dark Souls II on BANDAI NAMCO Entertainment website
- Dark Souls II on Steam
- Dark Souls Wiki